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Player Profile |
Scores |
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Global | 1,825 | Team | 719 | Combat | 1,142 | Commander | 0 |
Time |
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Commander | 0:00:00 | Squad Leader | 0:41:31 | Squad Member | 8:27:06 | Lone Wolf | 15:18:42 | Total | 24:27:29 |
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Team Profile |
Wins & Losses | 55 / 64 (0.86) |
Capture Points |
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Captured CP | 47 | Capture Assist | 42 | Defended CP | 19 |
Teamwork |
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Kill Assist | 124 | Heal | 82 | Revive | 205 | Support | 4 | Repair | 0 | Driver | 31 |
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Combat Profile |
Accuracy | 19 % | SPM | 1.24 | Suicides | 16 | K/D Ratio | 0.63 |
Kills |
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Total & Streak | 571 / 12 | Per Minute | 0.39 | Per Round | 4.80 |
Deaths |
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Total & Streak | 900 / 14 | Per Minute | 0.61 | Per Round | 7.56 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 10:21:24 | 21 | 23 | 0.91 | 35 | Middle Eastern Coalition | 13:44:47 | 32 | 39 | 0.82 | 47 | Peoples Liberation Army | 00:21:15 | 2 | 2 | 1 | 12 | U.S. Navy SEAL (SF) | 00:00:00 | 0 | 0 | 0 | 0 | British SAS (SF) | 00:00:00 | 0 | 0 | 0 | 0 | Russian Spetsnaz (SF) | 00:00:00 | 0 | 0 | 0 | 0 | MEC Special Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | Rebels (SF) | 00:00:00 | 0 | 0 | 0 | 0 | Insurgent Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 24:27:26 | 55 | 64 | 0.86 | 94 |
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Averages | 02:43:03 | 6 | 7 | 0.86 | 10 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 00:24:15 | 1 | 0 | 0 | | Mashtuur City | 00:22:46 | 1 | 0 | 0 | | Operation Clean Sweep | 00:31:37 | 1 | 0 | 0 | | Zatar Wetlands | 00:30:57 | 3 | 1 | 3 | | Strike at Karkand | 12:46:12 | 29 | 37 | 0.78 | | Sharqi Peninsula | 08:34:11 | 15 | 22 | 0.68 | | Gulf Of Oman | 00:00:00 | 0 | 0 | 0 | | Daqing Oilfields | 00:14:23 | 0 | 1 | 0 | | Dalian Plant | 00:14:59 | 1 | 1 | 1 | | Dragon Valley | 00:14:58 | 1 | 0 | 0 | | FuShe Pass | 00:09:40 | 1 | 1 | 1 | | Songhua Stalemate | 00:23:31 | 2 | 1 | 2 | | Wake Island 2007 | 00:00:00 | 0 | 0 | 0 | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | The Iron Gator (SF) | 00:00:00 | 0 | 0 | 0 | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | Warlord (SF) | 00:00:00 | 0 | 0 | 0 | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | Mass Destruction (SF) | 00:00:00 | 0 | 0 | 0 | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | Ghost Town (SF) | 00:00:00 | 0 | 0 | 0 | | Totals | 24:27:29 | 55 | 64 | 0.86 | |
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Averages | 01:09:53 | 3 | 3 | 0.86 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 10:21:24 | 21 | 23 | 0.91 | 35 | MEC (Middle East) | 13:44:47 | 32 | 39 | 0.82 | 47 | PLA (Far East) | 00:21:15 | 2 | 2 | 1 | 12 | SEALs | 00:00:00 | 0 | 0 | 0 | 0 | SAS | 00:00:00 | 0 | 0 | 0 | 0 | Spetznaz | 00:00:00 | 0 | 0 | 0 | 0 | MECSF | 00:00:00 | 0 | 0 | 0 | 0 | Rebels | 00:00:00 | 0 | 0 | 0 | 0 | Insurgents | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 24:27:26 | 55 | 64 | 0.86 | - |
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Averages | 02:43:03 | 6 | 7 | 0.86 | 10 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 01:09:02 | 28 | 58 | 0.48 | Assault | 00:53:46 | 38 | 53 | 0.72 | Engineer | 00:19:13 | 8 | 22 | 0.36 | Medic | 11:36:39 | 306 | 546 | 0.56 | Spec Ops | 01:29:57 | 38 | 47 | 0.81 | Support | 00:25:35 | 12 | 27 | 0.44 | Sniper | 06:11:29 | 141 | 147 | 0.96 | Totals | 22:05:41 | 571 | 900 | 0.63 |
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Averages | 03:09:24 | 82 | 129 | 0.63 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 09:14:53 | 274 | 441 | 0.62 | 14% | Grenade Launcher Attachment | 00:21:14 | 16 | 27 | 0.59 | 73% | Carbine | 01:23:56 | 33 | 45 | 0.73 | 20% | Light Machinegun | 00:18:56 | 8 | 16 | 0.50 | 10% | Sniper Rifle | 05:41:53 | 116 | 124 | 0.94 | 51% | Pistol | 00:20:36 | 9 | 19 | 0.47 | 24% | Anti-tank | 00:13:25 | 6 | 17 | 0.35 | 63% | Submachinegun | 00:45:18 | 14 | 31 | 0.45 | 14% | Shotgun | 00:15:31 | 5 | 16 | 0.31 | 9% | Knife | 00:01:17 | 6 | 2 | 3 | 27% | Defribrillator | 00:48:37 | 1 | 56 | 0.02 | 66% | Explosives (C4, Claymore, AT Mine) | 00:08:30 | 9 | 6 | 1.50 | 17% | Hand Grenade | 00:08:27 | 4 | 12 | 0.33 | 29% | Totals | 19:42:33 | 501 | 812 | - | - |
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Averages | 01:30:58 | 39 | 62 | 0.62 | 32% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 00:35:02 | 15 | 26 | 0.58 | 1 | Aviator | 00:00:00 | 0 | 0 | 0 | 0 | Air Defense | 00:03:00 | 0 | 0 | 0 | 0 | Helicopter | 00:07:30 | 16 | 3 | 5.33 | 0 | Transport | 00:36:23 | 26 | 24 | 1.08 | 1 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 01:21:55 | 57 | 53 | 1.08 | 2 |
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Averages | 00:13:40 | 10 | 9 | 1.08 | 0 |
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Miscellaneous Stats |
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PID (Player ID Number) | 44565345 | Date of Enrollment | June 23, 2005, 3:38PM PST | Last Battle on | August 12, 2005, 11:07PM PST | Kicked & Banned | 1 / 0 | Cost ($50 base) | 204.4316 cph |
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Awards |
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Badges |
Engineer Combat
Requirements..
Basic Sniper Combat
Next: Veteran Sniper Combat
Requirements..
Basic Medic Combat
Next: Veteran Medic Combat
Requirements..
Basic Spec-Ops Combat
Next: Veteran Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Knife Combat
Requirements..
Pistol Combat
Requirements..
Ground Defense
Requirements..
Explosives Ordinance
Requirements..
Command
Requirements..
Engineer
Requirements..
Basic First Aid
Next: Veteran First Aid
Requirements..
Resupply
Requirements..
Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Aviator
Requirements..
Helicopter
Requirements..
Transport
Requirements..
| Medals |
ExpertBronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
ExpertSilver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
ExpertGold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
ExpertDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
ExpertCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
ExpertMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
ExpertSharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
ExpertMedal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
ExpertNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
ExpertGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
ExpertPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
ExpertCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
ExpertHelicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
ExpertAir Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
ExpertArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
ExpertMeritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
ExpertPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
ExpertAir-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
ExpertGround Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
ExpertInfantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
ExpertStaff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
ExpertAerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
ExpertArmored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
ExpertCrew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
ExpertDistinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
ExpertFar East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
ExpertMiddle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
ExpertHelicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
ExpertMeritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
ExpertValorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
ExpertAirborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
ExpertCombat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
ExpertGood Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
ExpertLegion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
ExpertWar College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
ExpertU.S. Navy Seal Special Service Medal
Next:
ExpertBritish SAS Special Service Medal
Next:
ExpertRussian SPETZ Special Service Medal
Next:
ExpertMECSF Special Service Medal
Next:
ExpertRebels Special Service Medal
Next:
ExpertInsurgent Forces Special Service Medal
Next:
ExpertCourage Award
Next:
ExpertService Award
Next:
ExpertValor Award
Next:
| SF Ribbons |
ExpertAirborne Specialist Ribbon
Next:
ExpertArmored Transport Specialist Ribbon
Next:
ExpertBritish SAS Service Ribbon
Next:
ExpertCrew Specialist Ribbon
Next:
ExpertHelo Specialist Ribbon
Next:
ExpertInsurgent Forces Service Ribbon
Next:
ExpertLegion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
ExpertMECSF Special Forces Service Ribbon
Next:
ExpertRebels Service Ribbon
Next:
ExpertRussian SPETZ Service Ribbon
Next:
ExpertU.S. Navy Seal Service Ribbon
Next:
| EF Medals |
ExpertEuro Special Service Medal (EF)
Next:
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