Status: Offline
|
[img]
|
Player Profile |
Scores |
---|
Global | 10,773 | Team | 2,394 | Combat | 6,362 | Commander | 3,697 |
Time |
---|
Commander | 29:29:54 | Squad Leader | 29:26:23 | Squad Member | 69:09:45 | Lone Wolf | 31:35:42 | Total | 159:44:12 |
|
|
Team Profile |
Wins & Losses | 229 / 189 (1.21) |
Capture Points |
---|
Captured CP | 701 | Capture Assist | 526 | Defended CP | 202 |
Teamwork |
---|
Kill Assist | 545 | Heal | 11 | Revive | 15 | Support | 13 | Repair | 6 | Driver | 287 |
|
|
Combat Profile |
Accuracy | 20 % | SPM | 1.12 | Suicides | 178 | K/D Ratio | 0.76 |
Kills |
---|
Total & Streak | 3,181 / 35 | Per Minute | 0.33 | Per Round | 7.56 |
Deaths |
---|
Total & Streak | 4,174 / 20 | Per Minute | 0.44 | Per Round | 9.91 |
|
|
Army | Time | Wins | Losses | Ratio | B.R. |
---|
United States Marine Corps | 77:55:01 | 103 | 91 | 1.13 | 243 | Middle Eastern Coalition | 53:36:19 | 80 | 55 | 1.45 | 219 | Peoples Liberation Army | 14:21:51 | 28 | 19 | 1.47 | 75 | U.S. Navy SEAL (SF) | 02:52:08 | 3 | 4 | 0.75 | 39 | British SAS (SF) | 02:28:03 | 4 | 3 | 1.33 | 32 | Russian Spetsnaz (SF) | 02:36:44 | 6 | 4 | 1.50 | 35 | MEC Special Forces (SF) | 01:58:23 | 2 | 5 | 0.40 | 34 | Rebels (SF) | 01:25:27 | 1 | 4 | 0.25 | 28 | Insurgent Forces (SF) | 02:30:02 | 2 | 4 | 0.50 | 41 | Totals | 159:43:58 | 229 | 189 | 1.21 | 746 |
---|
Averages | 17:44:54 | 25 | 21 | 1.21 | 83 |
---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
Map | Time | Wins | Losses | Ratio | B.R. |
---|
Kubra Dam | 05:58:33 | 10 | 7 | 1.43 | | Mashtuur City | 06:36:56 | 20 | 13 | 1.54 | | Operation Clean Sweep | 03:13:27 | 5 | 4 | 1.25 | | Zatar Wetlands | 02:32:17 | 4 | 4 | 1 | | Strike at Karkand | 66:28:44 | 69 | 60 | 1.15 | | Sharqi Peninsula | 30:20:02 | 45 | 32 | 1.41 | | Gulf Of Oman | 05:01:18 | 10 | 8 | 1.25 | | Daqing Oilfields | 04:37:31 | 8 | 7 | 1.14 | | Dalian Plant | 03:34:40 | 5 | 6 | 0.83 | | Dragon Valley | 01:47:27 | 4 | 2 | 2 | | FuShe Pass | 01:55:18 | 4 | 3 | 1.33 | | Songhua Stalemate | 04:06:34 | 7 | 7 | 1 | | Wake Island 2007 | 09:35:37 | 19 | 12 | 1.58 | | Devil's Perch (SF) | 03:38:14 | 3 | 7 | 0.43 | | The Iron Gator (SF) | 00:00:00 | 0 | 0 | 0 | | Night Flight (SF) | 00:47:12 | 3 | 1 | 3 | | Warlord (SF) | 02:52:54 | 1 | 4 | 0.25 | | Leviathan (SF) | 01:12:17 | 2 | 2 | 1 | | Mass Destruction (SF) | 01:36:52 | 3 | 2 | 1.50 | | Surge (SF) | 01:01:23 | 1 | 4 | 0.25 | | Ghost Town (SF) | 02:41:56 | 5 | 4 | 1.25 | | Totals | 159:39:12 | 228 | 189 | 1.21 | |
---|
Averages | 07:36:10 | 11 | 9 | 1.21 | 0 |
---|
|
Theater | Time | Wins | Losses | Ratio | B.R. |
---|
USMC | 77:55:01 | 103 | 91 | 1.13 | 243 | MEC (Middle East) | 53:36:19 | 80 | 55 | 1.45 | 219 | PLA (Far East) | 14:21:51 | 28 | 19 | 1.47 | 75 | SEALs | 02:52:08 | 3 | 4 | 0.75 | 39 | SAS | 02:28:03 | 4 | 3 | 1.33 | 32 | Spetznaz | 02:36:44 | 6 | 4 | 1.50 | 35 | MECSF | 01:58:23 | 2 | 5 | 0.40 | 34 | Rebels | 01:25:27 | 1 | 4 | 0.25 | 28 | Insurgents | 02:30:02 | 2 | 4 | 0.50 | 41 | Totals | 159:43:58 | 229 | 189 | 1.21 | - |
---|
Averages | 17:44:54 | 25 | 21 | 1.21 | 83 |
---|
|
|
Kit | Time | Kills | Deaths | Ratio |
---|
Anti-Tank | 13:26:52 | 257 | 567 | 0.45 | Assault | 26:51:17 | 610 | 705 | 0.87 | Engineer | 01:43:11 | 21 | 44 | 0.48 | Medic | 02:35:45 | 45 | 107 | 0.42 | Spec Ops | 83:22:21 | 1,787 | 2,360 | 0.76 | Support | 03:01:09 | 63 | 77 | 0.82 | Sniper | 19:59:11 | 398 | 314 | 1.27 | Totals | 150:59:46 | 3,181 | 4,174 | 0.76 |
---|
Averages | 21:34:16 | 454 | 596 | 0.76 |
---|
|
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|
Assault Rifle | 19:13:37 | 273 | 484 | 0.56 | 14% | Grenade Launcher Attachment | 01:25:42 | 28 | 73 | 0.38 | 34% | Carbine | 47:08:11 | 790 | 1,318 | 0.60 | 19% | Light Machinegun | 02:24:26 | 25 | 49 | 0.51 | 10% | Sniper Rifle | 17:25:21 | 210 | 247 | 0.85 | 36% | Pistol | 00:56:07 | 15 | 41 | 0.37 | 18% | Anti-tank | 06:16:17 | 103 | 351 | 0.29 | 44% | Submachinegun | 03:08:12 | 32 | 119 | 0.27 | 10% | Shotgun | 01:08:00 | 5 | 17 | 0.29 | 10% | Knife | 00:13:42 | 17 | 16 | 1.06 | 17% | Defribrillator | 00:15:50 | 1 | 15 | 0.07 | 21% | Explosives (C4, Claymore, AT Mine) | 13:38:26 | 286 | 474 | 0.60 | 44% | Hand Grenade | 02:11:13 | 105 | 150 | 0.70 | 23% | Totals | 115:25:04 | 1,890 | 3,354 | - | - |
---|
Averages | 08:52:42 | 145 | 258 | 0.56 | 23% |
---|
|
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|
Armor | 10:46:36 | 262 | 201 | 1.30 | 13 | Aviator | 06:03:12 | 117 | 105 | 1.11 | 18 | Air Defense | 02:53:44 | 45 | 61 | 0.74 | 6 | Helicopter | 08:50:02 | 196 | 291 | 0.67 | 29 | Transport | 05:13:09 | 49 | 138 | 0.36 | 6 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 33:46:43 | 669 | 796 | 0.84 | 72 |
---|
Averages | 05:37:48 | 112 | 133 | 0.84 | 12 |
---|
|
Miscellaneous Stats |
---|
PID (Player ID Number) | 43352530 | Date of Enrollment | June 10, 2005, 4:16PM PST | Last Battle on | November 12, 2006, 7:24AM PST | Kicked & Banned | 5 / 0 | Cost ($50 base) | 31.3015 cph |
|
|
|
Awards |
---|
Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Basic Sniper Combat
Next: Veteran Sniper Combat
Requirements..
Basic Medic Combat
Next: Veteran Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Basic Knife Combat
Next: Veteran Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Engineer
Requirements..
First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
Navy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|
|