Status: Offline
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Player Profile |
Scores |
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Global | 65,968 | Team | 17,071 | Combat | 36,126 | Commander | 19,391 |
Time |
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Commander | 158:34:14 | Squad Leader | 194:40:23 | Squad Member | 151:57:24 | Lone Wolf | 227:08:01 | Total | 732:30:25 |
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Team Profile |
Wins & Losses | 880 / 934 (0.94) |
Capture Points |
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Captured CP | 6,517 | Capture Assist | 2,018 | Defended CP | 1,034 |
Teamwork |
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Kill Assist | 1,753 | Heal | 172 | Revive | 448 | Support | 238 | Repair | 160 | Driver | 804 |
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Combat Profile |
Accuracy | 19 % | SPM | 1.50 | Suicides | 514 | K/D Ratio | 1.03 |
Kills |
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Total & Streak | 18,063 / 44 | Per Minute | 0.41 | Per Round | 9.91 |
Deaths |
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Total & Streak | 17,516 / 26 | Per Minute | 0.40 | Per Round | 9.61 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 361:33:24 | 440 | 427 | 1.03 | 266 | Middle Eastern Coalition | 255:49:58 | 285 | 328 | 0.87 | 469 | Peoples Liberation Army | 82:36:56 | 96 | 138 | 0.70 | 151 | U.S. Navy SEAL (SF) | 01:20:20 | 3 | 2 | 1.50 | 44 | British SAS (SF) | 11:14:27 | 20 | 10 | 2 | 189 | Russian Spetsnaz (SF) | 06:00:53 | 12 | 14 | 0.86 | 72 | MEC Special Forces (SF) | 01:09:01 | 2 | 4 | 0.50 | 69 | Rebels (SF) | 04:49:54 | 10 | 4 | 2.50 | 139 | Insurgent Forces (SF) | 07:26:49 | 9 | 7 | 1.29 | 176 | Totals | 732:01:42 | 877 | 934 | 0.94 | 1,575 |
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Averages | 81:20:12 | 97 | 104 | 0.94 | 175 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 17:08:46 | 16 | 31 | 0.52 | | Mashtuur City | 27:45:48 | 60 | 54 | 1.11 | | Operation Clean Sweep | 10:29:20 | 11 | 19 | 0.58 | | Zatar Wetlands | 07:25:27 | 8 | 13 | 0.62 | | Strike at Karkand | 298:10:41 | 331 | 331 | 1 | | Sharqi Peninsula | 144:44:47 | 148 | 125 | 1.18 | | Gulf Of Oman | 20:10:52 | 29 | 38 | 0.76 | | Daqing Oilfields | 23:21:46 | 35 | 42 | 0.83 | | Dalian Plant | 43:55:10 | 60 | 86 | 0.70 | | Dragon Valley | 33:27:30 | 25 | 44 | 0.57 | | FuShe Pass | 15:05:38 | 14 | 33 | 0.42 | | Songhua Stalemate | 07:47:27 | 8 | 15 | 0.53 | | Wake Island 2007 | 46:46:32 | 64 | 55 | 1.16 | | Devil's Perch (SF) | 00:24:27 | 1 | 2 | 0.50 | | The Iron Gator (SF) | 01:04:01 | 2 | 2 | 1 | | Night Flight (SF) | 01:26:11 | 4 | 1 | 4 | | Warlord (SF) | 12:51:14 | 16 | 13 | 1.23 | | Leviathan (SF) | 01:00:53 | 2 | 2 | 1 | | Mass Destruction (SF) | 05:15:19 | 14 | 5 | 2.80 | | Surge (SF) | 02:20:55 | 5 | 4 | 1.25 | | Ghost Town (SF) | 07:38:30 | 12 | 12 | 1 | | Totals | 728:21:14 | 865 | 927 | 0.93 | |
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Averages | 34:41:01 | 41 | 44 | 0.93 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 361:33:24 | 440 | 427 | 1.03 | 266 | MEC (Middle East) | 255:49:58 | 285 | 328 | 0.87 | 469 | PLA (Far East) | 82:36:56 | 96 | 138 | 0.70 | 151 | SEALs | 01:20:20 | 3 | 2 | 1.50 | 44 | SAS | 11:14:27 | 20 | 10 | 2 | 189 | Spetznaz | 06:00:53 | 12 | 14 | 0.86 | 72 | MECSF | 01:09:01 | 2 | 4 | 0.50 | 69 | Rebels | 04:49:54 | 10 | 4 | 2.50 | 139 | Insurgents | 07:26:49 | 9 | 7 | 1.29 | 176 | Totals | 732:01:42 | 877 | 934 | 0.94 | - |
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Averages | 81:20:12 | 97 | 104 | 0.94 | 175 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 44:04:09 | 977 | 1,304 | 0.75 | Assault | 122:14:04 | 2,940 | 2,974 | 0.99 | Engineer | 61:36:38 | 1,968 | 946 | 2.08 | Medic | 56:02:22 | 1,311 | 1,598 | 0.82 | Spec Ops | 261:05:49 | 7,078 | 6,762 | 1.05 | Support | 82:36:15 | 2,438 | 2,567 | 0.95 | Sniper | 73:50:31 | 1,351 | 1,365 | 0.99 | Totals | 701:29:48 | 18,063 | 17,516 | 1.03 |
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Averages | 100:12:50 | 2,580 | 2,502 | 1.03 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 104:12:06 | 1,596 | 2,665 | 0.60 | 16% | Grenade Launcher Attachment | 01:46:30 | 15 | 59 | 0.25 | 24% | Carbine | 125:11:40 | 1,783 | 3,344 | 0.53 | 21% | Light Machinegun | 51:46:48 | 1,097 | 1,764 | 0.62 | 14% | Sniper Rifle | 60:14:17 | 620 | 1,025 | 0.60 | 42% | Pistol | 02:38:17 | 72 | 152 | 0.47 | 30% | Anti-tank | 09:37:24 | 113 | 428 | 0.26 | 46% | Submachinegun | 20:26:40 | 185 | 497 | 0.37 | 14% | Shotgun | 26:44:07 | 98 | 315 | 0.31 | 16% | Knife | 01:41:33 | 101 | 110 | 0.92 | 13% | Defribrillator | 02:00:05 | 6 | 177 | 0.03 | 66% | Explosives (C4, Claymore, AT Mine) | 20:36:44 | 716 | 955 | 0.75 | 41% | Hand Grenade | 02:01:34 | 48 | 86 | 0.56 | 21% | Totals | 428:57:45 | 6,450 | 11,577 | - | - |
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Averages | 32:59:50 | 496 | 891 | 0.56 | 28% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 159:16:50 | 6,669 | 3,176 | 2.10 | 459 | Aviator | 06:20:15 | 124 | 250 | 0.50 | 23 | Air Defense | 16:23:35 | 432 | 301 | 1.44 | 56 | Helicopter | 40:20:37 | 1,711 | 976 | 1.75 | 119 | Transport | 37:50:17 | 906 | 981 | 0.92 | 70 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 260:11:34 | 9,842 | 5,684 | 1.73 | 727 |
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Averages | 43:21:56 | 1,640 | 947 | 1.73 | 121 |
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Miscellaneous Stats |
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PID (Player ID Number) | 63713635 | Date of Enrollment | January 19, 2006, 12:59PM PST | Last Battle on | November 12, 2006, 7:24AM PST | Kicked & Banned | 17 / 0 | Cost ($50 base) | 6.8259 cph |
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Awards |
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Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
BasicArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Expert Spec Ops Specialist
Requirements..
Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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