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Player Profile |
Scores |
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Global | 117,616 | Team | 29,632 | Combat | 87,744 | Commander | 1,514 |
Time |
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Commander | 11:23:57 | Squad Leader | 192:58:20 | Squad Member | 212:23:06 | Lone Wolf | 442:09:41 | Total | 859:03:23 |
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Team Profile |
Wins & Losses | 1,655 / 1,847 (0.90) |
Capture Points |
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Captured CP | 6,687 | Capture Assist | 4,899 | Defended CP | 1,805 |
Teamwork |
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Kill Assist | 7,241 | Heal | 807 | Revive | 2,130 | Support | 264 | Repair | 60 | Driver | 327 |
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Combat Profile |
Accuracy | 25 % | SPM | 2.28 | Suicides | 634 | K/D Ratio | 1.23 |
Kills |
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Total & Streak | 43,872 / 29 | Per Minute | 0.85 | Per Round | 12.53 |
Deaths |
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Total & Streak | 35,651 / 14 | Per Minute | 0.69 | Per Round | 10.18 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 384:18:32 | 819 | 718 | 1.14 | 215 | Middle Eastern Coalition | 390:16:24 | 697 | 950 | 0.73 | 146 | Peoples Liberation Army | 78:39:56 | 129 | 162 | 0.80 | 78 | U.S. Navy SEAL (SF) | 01:00:10 | 0 | 4 | 0 | 41 | British SAS (SF) | 00:42:02 | 0 | 3 | 0 | 31 | Russian Spetsnaz (SF) | 00:57:52 | 1 | 3 | 0.33 | 38 | MEC Special Forces (SF) | 01:19:29 | 3 | 3 | 1 | 44 | Rebels (SF) | 01:13:05 | 5 | 1 | 5 | 31 | Insurgent Forces (SF) | 00:34:04 | 1 | 3 | 0.33 | 50 | Totals | 859:01:34 | 1,655 | 1,847 | 0.90 | 674 |
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Averages | 95:26:51 | 184 | 205 | 0.90 | 75 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 21:54:23 | 25 | 42 | 0.60 | | Mashtuur City | 68:02:53 | 139 | 150 | 0.93 | | Operation Clean Sweep | 22:45:56 | 25 | 46 | 0.54 | | Zatar Wetlands | 11:46:48 | 20 | 26 | 0.77 | | Strike at Karkand | 433:04:19 | 910 | 1,012 | 0.90 | | Sharqi Peninsula | 127:46:58 | 220 | 221 | 1 | | Gulf Of Oman | 30:31:52 | 61 | 59 | 1.03 | | Daqing Oilfields | 21:26:23 | 47 | 41 | 1.15 | | Dalian Plant | 22:29:34 | 43 | 40 | 1.08 | | Dragon Valley | 20:17:04 | 32 | 36 | 0.89 | | FuShe Pass | 19:59:35 | 42 | 40 | 1.05 | | Songhua Stalemate | 44:19:13 | 73 | 99 | 0.74 | | Wake Island 2007 | 08:51:42 | 8 | 18 | 0.44 | | Devil's Perch (SF) | 01:34:14 | 3 | 4 | 0.75 | | The Iron Gator (SF) | 00:45:25 | 0 | 3 | 0 | | Night Flight (SF) | 00:24:45 | 1 | 2 | 0.50 | | Warlord (SF) | 00:51:21 | 0 | 4 | 0 | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | Mass Destruction (SF) | 00:38:13 | 3 | 0 | 0 | | Surge (SF) | 00:55:09 | 3 | 2 | 1.50 | | Ghost Town (SF) | 00:37:36 | 0 | 2 | 0 | | Totals | 859:03:23 | 1,655 | 1,847 | 0.90 | |
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Averages | 40:54:27 | 79 | 88 | 0.90 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 384:18:32 | 819 | 718 | 1.14 | 215 | MEC (Middle East) | 390:16:24 | 697 | 950 | 0.73 | 146 | PLA (Far East) | 78:39:56 | 129 | 162 | 0.80 | 78 | SEALs | 01:00:10 | 0 | 4 | 0 | 41 | SAS | 00:42:02 | 0 | 3 | 0 | 31 | Spetznaz | 00:57:52 | 1 | 3 | 0.33 | 38 | MECSF | 01:19:29 | 3 | 3 | 1 | 44 | Rebels | 01:13:05 | 5 | 1 | 5 | 31 | Insurgents | 00:34:04 | 1 | 3 | 0.33 | 50 | Totals | 859:01:34 | 1,655 | 1,847 | 0.90 | - |
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Averages | 95:26:51 | 184 | 205 | 0.90 | 75 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 71:03:50 | 3,058 | 3,507 | 0.87 | Assault | 94:23:29 | 5,127 | 4,355 | 1.18 | Engineer | 19:07:48 | 653 | 730 | 0.89 | Medic | 137:54:17 | 7,960 | 6,083 | 1.31 | Spec Ops | 391:41:50 | 24,414 | 18,879 | 1.29 | Support | 21:58:54 | 1,437 | 1,116 | 1.29 | Sniper | 25:47:50 | 1,223 | 981 | 1.25 | Totals | 761:57:58 | 43,872 | 35,651 | 1.23 |
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Averages | 108:51:09 | 6,267 | 5,093 | 1.23 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 178:58:20 | 9,958 | 7,912 | 1.26 | 21% | Grenade Launcher Attachment | 18:37:24 | 1,419 | 1,107 | 1.28 | 66% | Carbine | 336:34:01 | 19,748 | 15,713 | 1.26 | 25% | Light Machinegun | 19:22:31 | 1,309 | 1,042 | 1.26 | 19% | Sniper Rifle | 23:45:01 | 986 | 849 | 1.16 | 41% | Pistol | 02:15:32 | 273 | 285 | 0.96 | 31% | Anti-tank | 34:49:58 | 1,241 | 1,901 | 0.65 | 52% | Submachinegun | 19:59:00 | 610 | 805 | 0.76 | 19% | Shotgun | 16:18:38 | 778 | 876 | 0.89 | 14% | Knife | 00:36:34 | 68 | 66 | 1.03 | 17% | Defribrillator | 03:54:21 | 1 | 316 | 0 | 73% | Explosives (C4, Claymore, AT Mine) | 13:31:23 | 1,855 | 1,458 | 1.27 | 53% | Hand Grenade | 12:43:12 | 2,317 | 1,138 | 2.04 | 43% | Totals | 681:25:55 | 40,563 | 33,468 | - | - |
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Averages | 52:25:05 | 3,120 | 2,574 | 1.21 | 36% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 28:24:35 | 1,574 | 756 | 2.08 | 154 | Aviator | 01:43:54 | 36 | 24 | 1.50 | 5 | Air Defense | 03:51:27 | 151 | 162 | 0.93 | 29 | Helicopter | 11:30:38 | 204 | 302 | 0.68 | 25 | Transport | 29:08:48 | 664 | 739 | 0.90 | 131 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 74:39:22 | 2,629 | 1,983 | 1.33 | 344 |
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Averages | 12:26:34 | 438 | 331 | 1.33 | 57 |
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Miscellaneous Stats |
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PID (Player ID Number) | 43479538 | Date of Enrollment | June 11, 2005, 8:55AM PST | Last Battle on | May 25, 2006, 7:54AM PST | Kicked & Banned | 16 / 4 | Cost ($50 base) | 5.8203 cph |
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Awards |
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Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Veteran Knife Combat
Next: Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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