Status: Offline
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Player Profile |
Scores |
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Global | 16,085 | Team | 3,574 | Combat | 12,212 | Commander | 2,453 |
Time |
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Commander | 20:25:19 | Squad Leader | 101:37:58 | Squad Member | 54:35:02 | Lone Wolf | 130:11:55 | Total | 306:54:21 |
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Team Profile |
Wins & Losses | 579 / 794 (0.73) |
Capture Points |
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Captured CP | 791 | Capture Assist | 607 | Defended CP | 293 |
Teamwork |
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Kill Assist | 1,138 | Heal | 178 | Revive | 340 | Support | 159 | Repair | 8 | Driver | 459 |
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Combat Profile |
Accuracy | 19 % | SPM | 0.87 | Suicides | 271 | K/D Ratio | 0.61 |
Kills |
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Total & Streak | 6,106 / 23 | Per Minute | 0.33 | Per Round | 4.44 |
Deaths |
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Total & Streak | 10,076 / 16 | Per Minute | 0.55 | Per Round | 7.32 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 139:01:27 | 259 | 371 | 0.70 | 111 | Middle Eastern Coalition | 80:50:57 | 138 | 223 | 0.62 | 90 | Peoples Liberation Army | 60:15:47 | 143 | 108 | 1.32 | 62 | U.S. Navy SEAL (SF) | 02:15:28 | 1 | 7 | 0.14 | 30 | British SAS (SF) | 05:35:19 | 11 | 22 | 0.50 | 35 | Russian Spetsnaz (SF) | 04:20:35 | 4 | 15 | 0.27 | 37 | MEC Special Forces (SF) | 02:16:27 | 4 | 7 | 0.57 | 34 | Rebels (SF) | 04:28:44 | 6 | 16 | 0.38 | 29 | Insurgent Forces (SF) | 06:16:30 | 9 | 20 | 0.45 | 36 | Totals | 305:21:14 | 575 | 789 | 0.73 | 464 |
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Averages | 33:55:42 | 64 | 88 | 0.73 | 52 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 09:58:10 | 14 | 24 | 0.58 | | Mashtuur City | 21:14:06 | 48 | 62 | 0.77 | | Operation Clean Sweep | 07:19:16 | 12 | 20 | 0.60 | | Zatar Wetlands | 11:37:03 | 20 | 26 | 0.77 | | Strike at Karkand | 64:04:50 | 113 | 167 | 0.68 | | Sharqi Peninsula | 28:35:40 | 51 | 68 | 0.75 | | Gulf Of Oman | 18:20:32 | 41 | 44 | 0.93 | | Daqing Oilfields | 11:04:58 | 21 | 26 | 0.81 | | Dalian Plant | 19:05:15 | 42 | 45 | 0.93 | | Dragon Valley | 19:03:32 | 33 | 49 | 0.67 | | FuShe Pass | 12:02:22 | 26 | 26 | 1 | | Songhua Stalemate | 06:12:19 | 15 | 19 | 0.79 | | Wake Island 2007 | 47:33:54 | 95 | 116 | 0.82 | | Devil's Perch (SF) | 00:36:59 | 0 | 2 | 0 | | The Iron Gator (SF) | 02:06:26 | 3 | 8 | 0.38 | | Night Flight (SF) | 00:10:59 | 1 | 1 | 1 | | Warlord (SF) | 10:59:17 | 17 | 35 | 0.49 | | Leviathan (SF) | 01:48:31 | 2 | 4 | 0.50 | | Mass Destruction (SF) | 03:31:35 | 4 | 14 | 0.29 | | Surge (SF) | 03:51:14 | 5 | 11 | 0.45 | | Ghost Town (SF) | 02:08:03 | 3 | 12 | 0.25 | | Totals | 301:25:01 | 566 | 779 | 0.73 | |
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Averages | 14:21:12 | 27 | 37 | 0.73 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 139:01:27 | 259 | 371 | 0.70 | 111 | MEC (Middle East) | 80:50:57 | 138 | 223 | 0.62 | 90 | PLA (Far East) | 60:15:47 | 143 | 108 | 1.32 | 62 | SEALs | 02:15:28 | 1 | 7 | 0.14 | 30 | SAS | 05:35:19 | 11 | 22 | 0.50 | 35 | Spetznaz | 04:20:35 | 4 | 15 | 0.27 | 37 | MECSF | 02:16:27 | 4 | 7 | 0.57 | 34 | Rebels | 04:28:44 | 6 | 16 | 0.38 | 29 | Insurgents | 06:16:30 | 9 | 20 | 0.45 | 36 | Totals | 305:21:14 | 575 | 789 | 0.73 | - |
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Averages | 33:55:42 | 64 | 88 | 0.73 | 52 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 23:00:20 | 438 | 890 | 0.49 | Assault | 42:13:13 | 865 | 1,476 | 0.59 | Engineer | 06:44:45 | 121 | 235 | 0.51 | Medic | 53:48:26 | 995 | 1,853 | 0.54 | Spec Ops | 76:33:16 | 1,588 | 2,543 | 0.62 | Support | 11:32:41 | 252 | 486 | 0.52 | Sniper | 71:39:52 | 1,847 | 2,593 | 0.71 | Totals | 285:32:33 | 6,106 | 10,076 | 0.61 |
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Averages | 40:47:31 | 872 | 1,439 | 0.61 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 42:46:32 | 571 | 1,518 | 0.38 | 16% | Grenade Launcher Attachment | 09:02:14 | 303 | 464 | 0.65 | 43% | Carbine | 40:56:21 | 446 | 1,310 | 0.34 | 21% | Light Machinegun | 06:22:01 | 99 | 295 | 0.34 | 8% | Sniper Rifle | 49:11:02 | 876 | 1,613 | 0.54 | 41% | Pistol | 02:18:13 | 113 | 158 | 0.72 | 24% | Anti-tank | 09:10:01 | 140 | 463 | 0.30 | 40% | Submachinegun | 04:46:06 | 56 | 185 | 0.30 | 12% | Shotgun | 04:53:04 | 33 | 172 | 0.19 | 7% | Knife | 00:33:18 | 20 | 47 | 0.43 | 5% | Defribrillator | 02:32:59 | 2 | 217 | 0.01 | 44% | Explosives (C4, Claymore, AT Mine) | 08:48:04 | 358 | 463 | 0.77 | 36% | Hand Grenade | 13:18:56 | 537 | 828 | 0.65 | 27% | Totals | 194:38:51 | 3,554 | 7,733 | - | - |
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Averages | 14:58:23 | 273 | 595 | 0.46 | 25% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 29:19:28 | 1,145 | 593 | 1.93 | 117 | Aviator | 07:23:23 | 177 | 265 | 0.67 | 33 | Air Defense | 06:19:35 | 198 | 169 | 1.17 | 33 | Helicopter | 20:36:50 | 366 | 592 | 0.62 | 82 | Transport | 20:58:56 | 503 | 708 | 0.71 | 130 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 84:38:12 | 2,389 | 2,327 | 1.03 | 395 |
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Averages | 14:06:23 | 398 | 388 | 1.03 | 66 |
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Miscellaneous Stats |
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PID (Player ID Number) | 43683553 | Date of Enrollment | June 12, 2005, 2:12PM PST | Last Battle on | November 5, 2006, 3:03PM PST | Kicked & Banned | 73 / 2 | Cost ($50 base) | 16.2916 cph |
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Awards |
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Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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