Status: Offline
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Player Profile |
Scores |
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Global | 33,435 | Team | 11,223 | Combat | 21,930 | Commander | 1,584 |
Time |
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Commander | 13:11:30 | Squad Leader | 126:58:52 | Squad Member | 110:34:29 | Lone Wolf | 50:55:32 | Total | 301:45:03 |
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Team Profile |
Wins & Losses | 616 / 733 (0.84) |
Capture Points |
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Captured CP | 948 | Capture Assist | 937 | Defended CP | 322 |
Teamwork |
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Kill Assist | 1,969 | Heal | 895 | Revive | 2,268 | Support | 2,616 | Repair | 109 | Driver | 817 |
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Combat Profile |
Accuracy | 22 % | SPM | 1.85 | Suicides | 185 | K/D Ratio | 0.81 |
Kills |
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Total & Streak | 10,965 / 34 | Per Minute | 0.61 | Per Round | 8.13 |
Deaths |
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Total & Streak | 13,489 / 27 | Per Minute | 0.75 | Per Round | 10 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 148:15:34 | 384 | 261 | 1.47 | 480 | Middle Eastern Coalition | 134:42:54 | 209 | 410 | 0.51 | 296 | Peoples Liberation Army | 09:21:28 | 15 | 28 | 0.54 | 50 | U.S. Navy SEAL (SF) | 00:21:03 | 2 | 1 | 2 | 13 | British SAS (SF) | 03:21:39 | 2 | 12 | 0.17 | 53 | Russian Spetsnaz (SF) | 02:10:11 | 2 | 8 | 0.25 | 32 | MEC Special Forces (SF) | 00:54:25 | 1 | 4 | 0.25 | 26 | Rebels (SF) | 00:49:00 | 0 | 3 | 0 | 15 | Insurgent Forces (SF) | 01:48:33 | 1 | 6 | 0.17 | 36 | Totals | 301:44:47 | 616 | 733 | 0.84 | 1,001 |
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Averages | 33:31:39 | 68 | 81 | 0.84 | 111 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 01:24:15 | 1 | 4 | 0.25 | | Mashtuur City | 03:35:59 | 10 | 7 | 1.43 | | Operation Clean Sweep | 04:30:40 | 9 | 8 | 1.13 | | Zatar Wetlands | 01:00:25 | 1 | 4 | 0.25 | | Strike at Karkand | 172:22:20 | 345 | 379 | 0.91 | | Sharqi Peninsula | 13:45:39 | 18 | 24 | 0.75 | | Gulf Of Oman | 04:22:30 | 8 | 9 | 0.89 | | Daqing Oilfields | 00:38:43 | 1 | 3 | 0.33 | | Dalian Plant | 04:31:19 | 7 | 10 | 0.70 | | Dragon Valley | 03:23:35 | 4 | 11 | 0.36 | | FuShe Pass | 02:50:17 | 3 | 14 | 0.21 | | Songhua Stalemate | 01:00:45 | 2 | 5 | 0.40 | | Wake Island 2007 | 07:50:33 | 8 | 14 | 0.57 | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | The Iron Gator (SF) | 01:11:56 | 3 | 4 | 0.75 | | Night Flight (SF) | 00:18:11 | 0 | 1 | 0 | | Warlord (SF) | 03:21:02 | 3 | 13 | 0.23 | | Leviathan (SF) | 00:03:32 | 0 | 1 | 0 | | Mass Destruction (SF) | 00:53:53 | 0 | 5 | 0 | | Surge (SF) | 01:15:23 | 0 | 4 | 0 | | Ghost Town (SF) | 02:20:54 | 2 | 6 | 0.33 | | Totals | 230:41:51 | 425 | 526 | 0.81 | |
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Averages | 10:59:09 | 20 | 25 | 0.81 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 148:15:34 | 384 | 261 | 1.47 | 480 | MEC (Middle East) | 134:42:54 | 209 | 410 | 0.51 | 296 | PLA (Far East) | 09:21:28 | 15 | 28 | 0.54 | 50 | SEALs | 00:21:03 | 2 | 1 | 2 | 13 | SAS | 03:21:39 | 2 | 12 | 0.17 | 53 | Spetznaz | 02:10:11 | 2 | 8 | 0.25 | 32 | MECSF | 00:54:25 | 1 | 4 | 0.25 | 26 | Rebels | 00:49:00 | 0 | 3 | 0 | 15 | Insurgents | 01:48:33 | 1 | 6 | 0.17 | 36 | Totals | 301:44:47 | 616 | 733 | 0.84 | - |
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Averages | 33:31:39 | 68 | 81 | 0.84 | 111 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 27:42:40 | 761 | 1,624 | 0.47 | Assault | 34:54:32 | 1,339 | 1,823 | 0.73 | Engineer | 54:39:48 | 2,616 | 2,026 | 1.29 | Medic | 44:38:19 | 1,506 | 2,126 | 0.71 | Spec Ops | 20:51:09 | 769 | 1,037 | 0.74 | Support | 42:14:10 | 1,839 | 2,363 | 0.78 | Sniper | 43:51:39 | 2,135 | 2,490 | 0.86 | Totals | 268:52:17 | 10,965 | 13,489 | 0.81 |
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Averages | 38:24:37 | 1,566 | 1,927 | 0.81 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 29:36:55 | 647 | 1,661 | 0.39 | 14% | Grenade Launcher Attachment | 00:48:56 | 28 | 82 | 0.34 | 33% | Carbine | 08:41:34 | 128 | 444 | 0.29 | 15% | Light Machinegun | 11:19:09 | 130 | 647 | 0.20 | 9% | Sniper Rifle | 22:32:07 | 355 | 1,018 | 0.35 | 43% | Pistol | 25:44:58 | 1,529 | 1,212 | 1.26 | 26% | Anti-tank | 05:58:46 | 121 | 566 | 0.21 | 45% | Submachinegun | 13:42:17 | 174 | 568 | 0.31 | 12% | Shotgun | 15:45:59 | 366 | 900 | 0.41 | 10% | Knife | 02:21:28 | 148 | 200 | 0.74 | 10% | Defribrillator | 10:13:43 | 112 | 477 | 0.23 | 64% | Explosives (C4, Claymore, AT Mine) | 07:40:05 | 1,014 | 671 | 1.51 | 25% | Hand Grenade | 20:50:08 | 1,990 | 2,186 | 0.91 | 35% | Totals | 175:16:05 | 6,742 | 10,632 | - | - |
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Averages | 13:28:56 | 519 | 818 | 0.63 | 26% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 59:39:03 | 3,784 | 1,585 | 2.39 | 211 | Aviator | 00:22:38 | 0 | 7 | 0 | 0 | Air Defense | 02:36:02 | 79 | 113 | 0.70 | 18 | Helicopter | 01:12:05 | 3 | 35 | 0.09 | 0 | Transport | 13:53:08 | 467 | 471 | 0.99 | 192 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 77:42:56 | 4,333 | 2,211 | 1.96 | 421 |
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Averages | 12:57:10 | 722 | 369 | 1.96 | 70 |
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Opponents |
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Favorite Victim (Kills to, via EA) | DoHz, Gunnery Sergeant (9) View cached | Worst Enemy (Deaths by, via EA) | B3LUT, Gunnery Sergeant (17) View |
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Miscellaneous Stats |
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PID (Player ID Number) | 68519105 | Date of Enrollment | April 6, 2006, 6:05AM PST | Last Battle on | November 7, 2006, 5:34AM PST | Kicked & Banned | 44 / 0 | Cost ($50 base) | 16.5700 cph |
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Awards |
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Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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