[img]
|
Player Profile |
Scores |
---|
Global | 311,074 | Team | 90,035 | Combat | 220,378 | Commander | 258 |
Time |
---|
Commander | 3:03:48 | Squad Leader | 298:36:30 | Squad Member | 1080:06:30 | Lone Wolf | 2717:57:59 | Total | 4100:27:54 |
|
|
Team Profile |
Wins & Losses | 6,017 / 7,979 (0.75) |
Capture Points |
---|
Captured CP | 17,819 | Capture Assist | 17,046 | Defended CP | 11,746 |
Teamwork |
---|
Kill Assist | 17,058 | Heal | 1,766 | Revive | 7,821 | Support | 136 | Repair | 3 | Driver | 6,034 |
|
|
Combat Profile |
Accuracy | 20 % | SPM | 1.26 | Suicides | 2,877 | K/D Ratio | 0.69 |
Kills |
---|
Total & Streak | 110,189 / 40 | Per Minute | 0.45 | Per Round | 7.87 |
Deaths |
---|
Total & Streak | 160,117 / 55 | Per Minute | 0.65 | Per Round | 11.43 |
|
|
Army | Time | Wins | Losses | Ratio | B.R. |
---|
United States Marine Corps | 1899:56:25 | 2,821 | 3,409 | 0.83 | 179 | Middle Eastern Coalition | 552:24:28 | 914 | 1,201 | 0.76 | 174 | Peoples Liberation Army | 1572:53:06 | 2,135 | 3,185 | 0.67 | 169 | U.S. Navy SEAL (SF) | 03:31:58 | 6 | 3 | 2 | 60 | British SAS (SF) | 07:50:37 | 14 | 32 | 0.44 | 94 | Russian Spetsnaz (SF) | 03:30:15 | 8 | 9 | 0.89 | 68 | MEC Special Forces (SF) | 02:36:04 | 2 | 9 | 0.22 | 82 | Rebels (SF) | 00:58:00 | 3 | 1 | 3 | 17 | Insurgent Forces (SF) | 06:10:19 | 11 | 17 | 0.65 | 134 | Totals | 4049:51:12 | 5,914 | 7,866 | 0.75 | 977 |
---|
Averages | 449:59:02 | 657 | 874 | 0.75 | 109 |
---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
Map | Time | Wins | Losses | Ratio | B.R. |
---|
Kubra Dam | 70:21:11 | 83 | 128 | 0.65 | | Mashtuur City | 74:38:56 | 155 | 165 | 0.94 | | Operation Clean Sweep | 55:49:22 | 74 | 115 | 0.64 | | Zatar Wetlands | 40:34:13 | 77 | 75 | 1.03 | | Strike at Karkand | 219:36:51 | 366 | 477 | 0.77 | | Sharqi Peninsula | 165:53:56 | 227 | 299 | 0.76 | | Gulf Of Oman | 130:42:01 | 209 | 255 | 0.82 | | Daqing Oilfields | 78:31:24 | 133 | 158 | 0.84 | | Dalian Plant | 733:00:23 | 1,313 | 1,559 | 0.84 | | Dragon Valley | 77:41:25 | 106 | 138 | 0.77 | | FuShe Pass | 55:45:51 | 86 | 133 | 0.65 | | Songhua Stalemate | 28:09:57 | 42 | 77 | 0.55 | | Wake Island 2007 | 1850:31:44 | 2,223 | 3,255 | 0.68 | | Devil's Perch (SF) | 01:14:21 | 2 | 3 | 0.67 | | The Iron Gator (SF) | 04:26:06 | 5 | 9 | 0.56 | | Night Flight (SF) | 00:45:16 | 2 | 2 | 1 | | Warlord (SF) | 10:58:53 | 18 | 42 | 0.43 | | Leviathan (SF) | 00:27:35 | 1 | 0 | 0 | | Mass Destruction (SF) | 00:41:41 | 3 | 1 | 3 | | Surge (SF) | 01:25:48 | 2 | 4 | 0.50 | | Ghost Town (SF) | 04:37:41 | 11 | 10 | 1.10 | | Totals | 3605:54:35 | 5,138 | 6,905 | 0.74 | |
---|
Averages | 171:42:36 | 245 | 329 | 0.74 | 0 |
---|
|
Theater | Time | Wins | Losses | Ratio | B.R. |
---|
USMC | 1899:56:25 | 2,821 | 3,409 | 0.83 | 179 | MEC (Middle East) | 552:24:28 | 914 | 1,201 | 0.76 | 174 | PLA (Far East) | 1572:53:06 | 2,135 | 3,185 | 0.67 | 169 | SEALs | 03:31:58 | 6 | 3 | 2 | 60 | SAS | 07:50:37 | 14 | 32 | 0.44 | 94 | Spetznaz | 03:30:15 | 8 | 9 | 0.89 | 68 | MECSF | 02:36:04 | 2 | 9 | 0.22 | 82 | Rebels | 00:58:00 | 3 | 1 | 3 | 17 | Insurgents | 06:10:19 | 11 | 17 | 0.65 | 134 | Totals | 4049:51:12 | 5,914 | 7,866 | 0.75 | - |
---|
Averages | 449:59:02 | 657 | 874 | 0.75 | 109 |
---|
|
|
Kit | Time | Kills | Deaths | Ratio |
---|
Anti-Tank | 2309:31:14 | 70,112 | 99,804 | 0.70 | Assault | 77:07:28 | 1,585 | 3,224 | 0.49 | Engineer | 13:32:36 | 348 | 562 | 0.62 | Medic | 327:08:17 | 11,859 | 14,519 | 0.82 | Spec Ops | 833:53:41 | 20,420 | 34,653 | 0.59 | Support | 08:48:46 | 181 | 481 | 0.38 | Sniper | 192:49:03 | 5,684 | 6,874 | 0.83 | Totals | 3762:51:05 | 110,189 | 160,117 | 0.69 |
---|
Averages | 537:33:01 | 15,741 | 22,874 | 0.69 |
---|
|
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|
Assault Rifle | 260:26:11 | 9,410 | 11,845 | 0.79 | 17% | Grenade Launcher Attachment | 06:03:23 | 148 | 380 | 0.39 | 29% | Carbine | 503:46:16 | 9,253 | 20,207 | 0.46 | 19% | Light Machinegun | 05:41:28 | 100 | 347 | 0.29 | 6% | Sniper Rifle | 142:39:31 | 3,194 | 4,439 | 0.72 | 39% | Pistol | 23:02:30 | 1,511 | 2,526 | 0.60 | 19% | Anti-tank | 709:22:14 | 21,163 | 36,982 | 0.57 | 41% | Submachinegun | 623:06:25 | 18,920 | 28,025 | 0.68 | 17% | Shotgun | 224:48:02 | 8,168 | 11,518 | 0.71 | 10% | Knife | 07:57:37 | 912 | 841 | 1.08 | 30% | Defribrillator | 12:46:01 | 15 | 950 | 0.02 | 72% | Explosives (C4, Claymore, AT Mine) | 45:21:21 | 4,212 | 4,887 | 0.86 | 45% | Hand Grenade | 57:23:28 | 4,455 | 4,137 | 1.08 | 32% | Totals | 2622:24:27 | 81,461 | 127,084 | - | - |
---|
Averages | 201:43:26 | 6,266 | 9,776 | 0.64 | 29% |
---|
|
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|
Armor | 184:48:44 | 9,215 | 4,644 | 1.98 | 689 | Aviator | 44:29:29 | 822 | 1,592 | 0.52 | 127 | Air Defense | 09:34:25 | 491 | 512 | 0.96 | 102 | Helicopter | 427:45:41 | 8,137 | 14,369 | 0.57 | 945 | Transport | 444:34:31 | 9,816 | 14,580 | 0.67 | 2,133 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 1111:12:50 | 28,481 | 35,697 | 0.80 | 3,996 |
---|
Averages | 185:12:09 | 4,747 | 5,950 | 0.80 | 666 |
---|
|
Miscellaneous Stats |
---|
PID (Player ID Number) | 85537633 | Date of Enrollment | December 2, 2006, 11:52PM PST | Last Battle on | July 16, 2014, 6:23AM PST | Kicked & Banned | 789 / 2 | Cost ($50 base) | 1.2194 cph |
|
|
Awards |
---|
Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Support Combat
Requirements..
Expert Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Basic Command
Next: Veteran Command
Requirements..
Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
BasicMedal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
BasicHelicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
BasicArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
BasicEuro Special Service Medal (EF)
Next:
|
|
|